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There were cities, ports, armored columns of targets. Players could fly alongside three wingmen in quick dogfights or get stuck in on multi-sortie missions in the campaign mode that came with its very own mission editor.
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Clickable MFDs (multi-function displays) in the cockpit made for an immersive gaming experience, as well as new concept technologies such as a Satellite Landing System and advanced night vision.
90s flight simulator pc game manual#
The game came with four physical maps representing the four theaters of war in-game (Afghanistan, Korea, Russia, and Columbia), and a hefty flight manual that includes a detailed history of the JSF program as well as cockpit tutorials and information on in-game vehicles. Sitting somewhere between hardcore flight sim and an arcade-style flight sim, JSF came bundled with a wealth of technical information as well as cockpit options, many of which fell beyond the grasp of my immature brain. "We talked about the competition going on between Boeing and Lockheed Martin, so we thought it would be fun to have both those planes in the game, so that the player could decide for themselves which one was best."Īnd that decision was a joy. I think it was just starting to come out, and to me it was completely new," says Rune. "Actually, I think it was almost starting to be public, because we had this consultant who helped us out to do research. Having already fended off McDonnell Douglas and Northrop Grumman, Lockheed Martin and Boeing were vying for the favor of the Department of Defense with their radical prototypes for a fifth-generation fighter aircraft that could be flown from conventional airbases as well as aircraft carriers, and eventually replace America's F-16, A-10, and F/A-18 aircraft: the Boeing X-32 and Lockheed Martin X-35. In 1997, the Joint Strike Fighter program was already four years into development, but the Pentagon was still three years away from eventually selecting a winner out of the two remaining competitors: Lockheed Martin and Boeing. "I'm thinking that might have actually been suggested from the publisher because our producer took all these game ideas and travelled around in the US trying to get an investor for our company, and Eidos, who ended up purchasing half our company, well they really fell for the flight simulator idea."
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Rune recalls how the team at Innerloop Studios had a basic game text for a flight simulator, when the game studio's new publisher, Eidos, bought into the idea. Delving into the box, I flicked through all of the physical paraphernalia that came as standard with video games before the digital age: manuals, maps, jewel CD case, a quick tips reference card. I loved this game so miuch, and what with the current presidential fracas surrounding the F-35-in which President Trump has forced Lockheed Martin to the bargaining table after suggesting Boeing's F/A-18 Super Hornet could do a better job-the find seemed timely. My parents dutifully keep anything that they think may be of nostalgic worth, and this was the jackpot, hidden in a box of other games next to my bed. I remember vividly the day my dad bought it for me for around £2 at a local boot sale. I found my old copy of the 1997 PC game Joint Strike Fighter a few weeks ago whilst staying at my childhood home over Christmas. So to me, a nine-year-old, budding pilot learning to fly in his bedroom in the late 1990s, getting the chance to strap into the cockpits of two relatively unheard of, cutting-edge fighter jets designated the Boeing X-32 and Lockheed Martin X-35 was a tantalizing prospect. F-19 Stealth Fighter for DOS, released in 1988, let players soar in what was essentially a Lockheed F-117 Nighthawk before it was even revealed to the public (the F-19 was based off a Testor's model kit that predicted America's next stealth fighter), while NovaLogic's F-22 Raptor flight sim was released just one month after the fifth-generation fighter's first ever flight in September 1997. Video games are a befitting home futuristic technologies, and flight simulators in particular have a legacy of putting avid gamers in the pilot's seat of next-generation fighter jets.